Game Creative Directors at Riot define and oversee the overall creative strategy for a product. You’ll create inspiring creative direction across experiences that genuinely surprise and delight our players. You ensure parity with product strategy and tie the product’s goals to the target audience. Creative direction is for the team; as the Creative Director acts as the intersection between aesthetics, design, story, and brand that evokes a visceral response in the user. You’ll represent the game at the IP strategy level and work with fellow Creative Directors to shape the future of the IP.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
Riot’s Enterprise Technology organization ensures Rioters have what they need to unlock their full potential by providing expertise on cybersecurity to protect the experience of millions of players, offering corporate solutions to increase productivity, and guiding teams on complex data privacy regulations. The Finance Tech team is focused on modernizing and integrating financial systems, optimizing workflows, and ensuring long-term sustainability for Riot’s Finance Technology ecosystem.That’s where you come in: You will partner closely with Finance teams (including Procurement, Sourcing, Travel & Expense, and FP&A) as well as Enterprise Tech and external vendors to support and improve the processes and systems that power Riot’s financial operations.As a Finance Business Systems Analyst, you will be responsible for translating business needs into scalable system solutions, supporting critical processes and platforms such as Coupa/Procure-to-Pay, Concur/Expense Management, OneStream/Planning-EPM. You will drive process improvements, resolve functional issues, and ensure integrations and data flows work seamlessly across the finance stack.The ideal candidate brings hands-on experience with finance technology, a strong understanding of operational and planning processes, and a passion for solving real-world problems through thoughtful, user-focused process and systems design.This role will report to the Manager, Business Systems Analysis. • Partner with Finance teams (Procurement, T&E, FP&A) to gather and document business processes, identify pain points, and translate needs into functional process and system improvements. • Analyze finance processes, data flows, and reporting structures to identify inefficiencies and contribute to solutions that align with both user needs and system capabilities. • Support all phases of finance system implementations and enhancements— including software selection, configuration options, documentation, user acceptance testing, training, and rollout. • Collaborate cross-functionally with engineers and integration teams to ensure accurate data exchange and system performance, while helping communicate technical trade-offs to business users. • Contribute to the planning and delivery of platform improvements (Coupa, Concur, OneStream) by managing intake, prioritization, and end-user communications around changes. • Bachelor’s degree in Finance, Accounting, Information Systems, Business Administration, Economics, or a related field — or equivalent experience blending finance domain knowledge with technology delivery. • 5+ years of experience as a business analyst or in related roles such as operations analysis, financial systems analysis, or business operations, ideally in domains like Procurement, T&E, or FP&A.
The Diversity & Inclusion (D&I) team is amplifying diverse voices and fostering an inclusive environment across Riot’s ecosystem. Riot’s mission is to make it better to be a player, and to achieve this mission, we must also build a workplace where all Rioters feel seen, heard, and valued. That’s where you come in.
Player Support at Riot Games strives to shatter the service expectations of players worldwide, providing millions of players with high-quality support that echoes Riot’s values in every experience we provide. As Manager, Product Management you will be responsible for defining the holistic support experience for your products, working with Product, Technology and Operations teams to make this vision a reality. You will lead a team of Producers who will be the ingest point and first prioritization for the product roadmap, determining how these products and services will reach players, while also ensuring operational readiness. Together you will be responsible for the launch success and continuous improvement of the support experience for your products.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Engineering Managers, we gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design. We also serve as mentors for a team of engineers, overseeing their performance and trying to find stretch opportunities for their growth.
As a Principal Environment Artist on the Riot MMO team, you'll focus on building high-quality 3D assets, expressing their unique style through shape, lighting, and materials, as well as help establish the technical workflows that enable our world to come to life in Unreal Engine 5. You’ll be responsible for taking concept art and turning it into stunning environment assets that elevate gameplay and storytelling. This is a creative role with a strong sense of composition and environmental storytelling that also requires deep Unreal 5 knowledge—ideal for someone who pairs deep modeling and texturing craft expertise with the ability to partner across Tech Art and Engineering to build scalable pipelines.
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world. As a Principal Game Designer focused on Progression & The Economy, you’ll build and maintain a thriving MMO player economy. You contribute to and connect the many elements like progression, skills, resources, goods, and trade. You help us create a stable and sustainable economy where all activities and player types are valued and balanced. You are comfortable operating in an ambiguous environment where the team owns its own goals, and where change, big and small, is a critical part of the process. You will report to the Design Director on the team.
As the Principal Publishing Product Manager, WildRift for Korea, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion. Reporting to the GM of Korea, you will drive subregional strategies aligned with the broader regional and global objectives. Your deep understanding of market trends and cultural nuances will be critical as you work to deliver exceptional value to players while ensuring optimal operational efficiency and performance.
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in genre-defining games. Back in 2009, that vision gave birth to our debut title League of Legends, which achieved critical acclaim among players and became the most played PC game in the world. We are honored to serve over 100 million players worldwide every month.
As part of the Environment Art team, you will channel your knowledge of concepting, modeling, and texturing to help tell stories through visually compelling environments. Working within both design and technical constraints you will build optimized environments that enhance the purpose and mood of the game. Your craft expertise and eye for structure, form, shape language, and design will help build fantastic new worlds for our players to explore. As a senior member of the team, you will help mentor your fellow team members to raise the quality bar and game developer knowledge.
As a Senior 3D Environment Artist on the VALORANT team, you will report to the 3D Environment Art Lead and will help create the handcrafted visual style of the project. Additionally, you will find the right balance between creating a beautiful world and its gameplay. You’ll also help to oversee the creation of the project’s environments through modeling, sculpting, texturing, and lighting.
Accountants, analysts, and advisors make up the core of Riot’s Finance discipline, and we do more than just keep the books — we build systems, insights, and guardrails that help Riot level up globally. We aim to challenge convention and innovate across every area of finance, all while holding true to our fiduciary responsibilities. Whether we’re assessing risk, reviewing controls, or partnering with teams on strategic initiatives, we bring precision, curiosity, and a deep love for games into everything we do.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
As HR Business Partners, we are not a compliance function and we don't make decisions from an ivory tower. Instead, we focus on our needs, carefully listening to the problem spaces and working with Rioters to get to an optimal outcome. We view ourselves as trusted consultants and advisers with a specific expertise in all things "HR". Working in People at Riot enables you to redefine what positive human resource practices are. We re-imagine events, onboarding, perks, and communications so they resonate with our workforce and our leaders.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. We released League of Legends in 2009 which has since become the most played PC game in the world and a key driver of the explosive growth of Esports. With the release of Valorant, LoL: Wild Rift, Team-fight Tactics & Legends of Runeterra, Riot has now transformed into a multi-game studio, expanding our footprint in Asia and internationally in order to develop new games that can hyper-serve players globally. As the Senior Partnership Manager, you’ll have the opportunity to identify strategic collaborations to improve fan and player engagement and drive the business growth of Riot Games in China. Your strategic vision, entrepreneurialism, business development skills, operational excellence and passion for Riot Games will help you to establish new standards. You will help make business proposals and negotiate, structure and execute commercial agreements and contracts with key partners to unlock fandom. To create holistic, outstanding experiences for players, fans and partners, you will partner with different stakeholders and teams from our local and teams in Los Angeles of game, publishing, etc. Based in Shenzhen or Shanghai, you’ll join a tight-knit group of exceptionally bright-minded individuals who share our prioritization of player experience, rejection of convention, and passion for gaming. • Represent Riot with partners during the development phase; forge and structure partnerships that not only deliver on the objectives of both Riot and the partner but also delights our players. • Be the single point of contact on partner proposals and drive the negotiation of terms and contracts, including getting alignment among internal stakeholders. • Develop strategy to streamline how we prioritize opportunities, and when to bring important internal team members onboard from initial negotiations through execution to ensure successful long-term partnerships. • Explore and assess new business opportunities to strengthen the partnership. • Collaborate across Riot to identify new business opportunities, technologies, and assets to build unique and valuable opportunities for partner integration. • Articulate partnership business needs, visions and strategies by providing relevant insights and data analysis to our internal stakeholders. • Maintain a deep and current understanding of the Riot ecosystem. • Minimum 8 years of relevant experience with a Bachelor’s degree. • Extensive experience structuring & closing deals in gaming, esports, media, entertainment, marketing partnerships, and/or consulting. • Experience building and managing relationships with internal and external stakeholders. • Creative deal making experience. • Experienced in entering negotiations fully informed about internal considerations, knowing how to navigate the situation to best settle differences and, ideally, win concessions. • Numbers-oriented and know how to structure deals and create valuation frameworks. • A self-starter with the ability to handle multiple projects with high levels of ambiguity in a fast paced environment. • Expertise in structuring deals and valuation frameworks. • Excellent communication, presentation and leadership skills. • Fluent in both English and Mandarin. • Passion for video games, and knowledge of esports and media marketplace. Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Riot Client is the gateway to play for all of Riot's desktop experiences. Utilized by over 100 Million players across the globe to discover, install and play titles like League of Legends, VALORANT, Teamfight Tactics and more. We aspire to have Riot Client hyper serve players, providing them with the information they need to decide what they want to play, how they want to play it and with whom.
Riot Security Engineers hold an in-depth knowledge of specific areas of expertise. We don't just focus on breaking things; we support teams across Riot to develop security capabilities which help protect Rioter experiences. We relish the opportunity to work with new tech stacks and product teams, each with their own unique security risk profile. At the most fundamental level, their goal is to help provide value to players and make life harder for troublemakers by protecting our internal environments.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you will also dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
对游戏流程、功能、系统等进行测试,推进质量保障工作
作为拳头的驻场3D角色美术,参与项目的3D角色制作,我们一起创建的视觉表现和资产将给玩家带来惊喜和愉悦。
No description available
Associate Art Directors at Riot oversee the quality and management of their team with a focus on mission, direction, and cohesion. Your scope of responsibilities include overall team culture and performance, growth of your direct reports, a deep understanding of audience resonance, building vision and strategy in collaboration with team leadership, and directing your team on successful execution of your team’s vision and strategy.
作为游戏策划,您将设计、调整和优化玩家体验。您的分析能力、玩家洞察力和创造力将帮助设计出游戏内外的体验,吸引并让玩家感到惊喜。您将与跨职能团队合作,利用手中的每一个工具,创建并迭代以玩家为中心的设计,为全球数百万玩家带来欢乐。
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. Our engineers are player-focused and aim to find solutions that make players excited to experience our games. Principal Engineers, at Riot, are often called on to help with the hardest problems on a project by using their expertise to find creative solutions and being hands-on in writing code.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
At the Riot Singapore Efficiency team, we're driven by innovation and optimization. Our team harnesses the power of Machine Learning approaches and Artificial Intelligence to reimagine the way we build games. By leveraging cutting-edge technology, we aim to streamline development processes, enhance creative workflows, which finally deliver immersive experiences to players around the globe. Join us in pushing the boundaries of what's possible in game development and shaping the future of interactive entertainment.
作为《Wild Rift》(《英雄联盟手游》)产品团队的资深游戏产品经理 (核心玩法方向),您将与内部开发团队和外部合作伙伴合作,交付高质量的功能以提升玩家在《Wild Rift》中的体验。您将在跨职能团队中工作,从原型到上线后的验证,交付专注于游戏玩法的功能。这要求您构建和维护工作流程,清晰地表达“为什么”,并与利益相关者保持一致,同时管理多个组织之间的多种沟通渠道。
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.That’s where you come in.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China.
Riot Engineers bring deep knowledge to specific technical areas, but also work in broad domains across team and disciplinary boundaries. As a Software Engineer III, you’ll have a large impact on the developers around you: driving product definition, providing technical direction and mentorship, and influencing cross-team objectives. 2XKO is Riot’s take on a 2v2 team-based fighting game (for more info on 2XKO click here!). As a Software Engineer III, with 2XKO, you will focus on both implementation and technical leadership. You will work across teams to ensure that we have solid technical foundations for a launch at scale while producing best practice code that sets the standard within your team. The ideal candidate will be experienced with both UI and backend services with an appetite to learn other technologies. This role reports to the Manager of Software Engineering for the team. • Identify, lead, and be a part of the implementation of tools to support the building of 2XKO • Own building end-to-end features in backend services and web-based tooling • Lead implementation of our internal tools while being excited to flex into features for services, infrastructure, and Game Development or tooling with Unreal • Collaborate effectively with art, design, and other disciplines within game development • Drive and contribute to architecture requirements, technical design, and implementation for relevant systems to help shape the technical direction and standards for the team • Mentor more junior engineers on the team • 6+ years of experience building large scale systems and services • Professional experience in React based web frameworks and Typescript, with a deep understanding of front-end development best practices • Willingness and ability to flex into other technologies (services, Unreal tools, infrastructure) • Product sense, pragmatism, and customer empathy in making tech decisions • BS in Computer Science, or proven understanding of Computer Science fundamentals • Experience working on a global scale online game or consumer product • Experience with cloud computing and cloud technologies • Experience with Golang, C++, Python, Unreal • Experience with build pipelines including Jenkins, Build Graph, Horde • Experience with containerization technologies such as Docker For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.
Riot’s mission is to put players at the center of everything we do. As we continue to evolve and deliver new experiences, the research discipline plays a critical role in informing decisions and connecting us to our players.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
As the 2XKO Pub Lead for AMER, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion. Reporting to the GM of Americas, you will drive subregional strategies aligned with the broader regional and global objectives. Your deep understanding of market trends and cultural nuances will be critical as you work to deliver exceptional value to players while ensuring optimal operational efficiency and performance.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
At Riot Games, we’re committed to delivering unforgettable esports experiences to fans around the globe. With the growth of the Riot Games Arena and our Remote Broadcast Centers (RBCs), we’re scaling our technological capabilities to innovate world-class tournaments for League of Legends, VALORANT, and TFT.
As the WR Pub Lead for EMEA, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion. Reporting to the GM of EMEA, you will drive subregional strategies aligned with the broader regional and global objectives. Your deep understanding of market trends and cultural nuances will be critical as you work to deliver exceptional value to players while ensuring optimal operational efficiency and performance.
Game Designers at Riot craft the systems, mechanics, and content that make up a resonant player experience. We push boundaries to build new and engaging moments for players.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our Los Angeles headquarters and Riot Games offices around the world to develop games such as League of Legends, Valorant, Teamfight Tactics, and 2XKO. Riot Singapore is seeking talented, passionate Rioters to build games that make it better to be a player.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Visual Designers seek to craft the best player experiences through their knowledge of design systems, graphic design, interactivity, layout, typography, color theory and illustration. Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand players and ask questions about the what, who and how when solving for an interface or communication challenge.
The Process & Analytics team focuses on using operational data to understand the player experience and provide that visibility to Riot. This team strives to collect, audit and use data to improve our games’ operational health; empowering game leadership to make data informed decisions to improve stability.
As a Senior Manager, Technical Game Design at Riot Games, you will grow and lead a skilled team of Technical Designers on an exciting R&D project focused on immersive combat, deep progression systems, and innovative co-op gameplay. Your extensive knowledge of Unreal Engine and passion for delivering robust, high-quality player experiences will empower the design team to push the boundaries of genre-defining interactive entertainment.
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Riot Games Esports will carry sport and sports entertainment to its future. We've been there for fans from the beginning, and we're just getting started. We're looking for passionate individuals with a desire to push esports teams, players, and watch experiences to be better! As a Software Engineer III in the Esports Platform & Experiences team, you will work with a team of producers, designers, and engineers to prototype, build, and own products to foster the esports ecosystem.
VALORANT is Riot's take on a character-based tactical shooter. The Core Services team is responsible for continuously improving the capabilities, developer lifecycle, and operations of VALORANT’s backend services, enabling tens of millions of players worldwide to play every month. You will work closely with cross functional feature development teams across the game, as well as central platform and infrastructure teams across Riot, to continuously improve the player experience.
As a Research Operation Coordinator (Contract) at Riot, you’ll play a critical role in ensuring that player voices shape the future of our games. Based in our Shanghai office, you’ll support research and playtesting efforts across Riot’s global portfolio, partnering with researchers in both China and the US. You’ll run labs, manage participants, set up tech, and support recruiting logistics – all while improving workflows to help us deliver world-class player insights.
As the Sr. Manager, Publishing Product Management - 2XKO in APAC, you will be responsible for leading the publishing efforts and community engagement in locally served countries and languages within your subregion. Reporting to the GM of APAC, you will drive subregional strategies aligned with the broader regional and global objectives. Your deep understanding of market trends and cultural nuances will be critical as you work to deliver exceptional value to players while ensuring optimal operational efficiency and performance.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
Concept Art Leads at Riot support the quality and performance of their team through their craft expertise. Your scope of responsibilities include partnership with team leadership, an understanding of audience resonance, team culture and performance, growth of your direct reports, and leading your team on successful execution of VALORANT’s character art style and quality.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot’s People team exists to help Riot make the best decisions about its talent. We bring our expertise to all areas of Human Resources including hiring, onboarding, learning and development, diversity and inclusion, performance management, benefits, perks, compensation, employee relations and off-boarding so that all Rioters can flourish.
We are seeking a highly skilled and motivated Cloud Infrastructure and Security Engineer to implement, operate and manage scalable, secure and resilient public cloud infrastructure. The ideal candidate will have experience with public cloud platforms (preferably Tencent Cloud), understanding of cloud-native security service and practice, and a passion for building infrastructure as code.
Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
Riot Games is seeking a dedicated and detail-oriented Security Engineer to join the Riot Information Security team. In this role, you will be responsible for managing the security posture of our third-party vendors and partners, ensuring that they meet Riot’s security standards and industry best practices. As vendor ecosystems grow more complex and critical to business operations, this position plays a key role in protecting the confidentiality, integrity, and availability of Riot’s data and services. You will have a meaningful role on the InfoSec team and the opportunity to develop professionally in a collaborative environment.
Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
As a Character Concept Artist at Riot, you will bring characters and creatures to life. Drawing inspiration from as little as a napkin sketch or as much as a full-blown narrative concept, you will generate ideas and craft designs that are resonant, compelling, and iconic. As a problem solver, first and foremost, you will help come up with visual solutions for game concepts.
Riot engineers combine deep expertise in specific technical areas with a passion for exploring broader domains. As an Engineering Manager, you’ll lead by example—driving software excellence, advocating for best practices, and ensuring the best outcomes for both developers and players. Beyond technical leadership, you’ll mentor and support your team, fostering growth, accountability, and high performance.
As Art Outsourcing II, you will help connect product teams to the right external partners while improving art outsource infrastructure and practices. You will build meaningful and trusting external relationships through clear two-way communication and planning. Your approach will ensure sustainable production without compromising quality. A perfect blend between a veteran production artist and logistics expert, you will strive to make the outsourcing experience truly world-class and engaging for all parties involved.
Established in 2020, the Riot Singapore Studio is Riot’s second international game development studio. Our mission is to “scale Riot’s games to hyper-serve players.” Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players.
As Producers at Riot, we lead passionate cross-functional teams to create innovative products and experiences that seek to deliver maximum player value. We drive development, smash through obstacles, and push projects across the finish line. We meet and exceed expectations by helping concept, deliver, enhance, and influence projects at every stage of production.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you'll work with both new and current technology, creating creative solutions to overcome high-volume obstacles and to bring player value.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As the LOL Pub Lead for APAC, you will play a critical role in shaping the strategy for key regional markets. You will ensure that regional strategies align with the global vision while addressing unique audience insights and needs in your markets. With your deep expertise in the game and the genre, you will act as the voice of the region, guiding tactical efforts and driving cohesive outcomes across all disciplines of publishing to amplify the game’s success.
As an Art Lead at Riot, you will bring worlds to life through your vision, craft, and leadership. You’ll help define the next generation of VFX art at Riot, build and guide a team of talented artists, and your craft execution will stand as an example to the team. With your experience you’ll create aesthetically astounding visuals that communicate essential gameplay information. Beyond art, you will be accountable for your team’s artistic quality, performance, and growth.
Riot’s Global Communications team works across games, esports, and entertainment to craft and deliver a cohesive experience for players. We tell compelling stories, build trust with our communities, and ensure that every beat - from game launches to major esports tournaments and entertainment expansions - resonates with players worldwide. To achieve this, we partner closely with communications professionals in Riot’s regional offices, equipping them with the tools, strategies, and messaging they need to engage local players in meaningful and impactful ways.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Engineering Managers, we gain organizational alignment by building a strong engineering vision and offering creative solutions to organizational design. We also serve as mentors for a team of engineers, overseeing their performance and trying to find stretch opportunities for their growth.
Riot’s mission is to put players at the center of everything we do. We do this by continuing to evolve and deliver new experiences to players with games like Teamfight Tactics, Legends of Runeterra, VALORANT, and League of Legends. Riot is also expanding into the world of music/multimedia with the release of our animated series Arcane and music from KDA and True Damage. In short - it’s an exciting time to be a Rioter.
Established in 2020, the Riot Singapore Studio is Riot’s second international game development studio. Our mission is to “scale Riot’s games to hyper-serve players.” Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players.
As a Senior Manager, Equity Administrator, you will play a key role in leading the equity team that is responsible for Riot’s Equity programs including change management, scaling and enhancing processes controls and financial reporting. This role will oversee general Equity administration functions and will report to the Controller. This role is key in maintaining, designing and implementing core operation processes within Riot’s Global Equity program. To excel in this role, you’ll need to be a hands on problem solver, have a deep understanding of global equity administration, processes and a keen ability to collaborate cross-functionally. Additionally, you will need the confidence to navigate through ambiguity, be flexible and provide solutions to help us develop the best strategies for our unique equity programs.
As a Lead of the Animation team, you will manage a team of Animators and oversee their development and growth. You are also responsible for the hiring, onboarding, and offboarding of direct reports and ensuring that the team is meeting department quality and product needs. You will lean on your years of experience to help build some of the most iconic Animations in the world of gaming. Your skills, artistic eye and understanding of Animation principles and process will lead the way in art creation. Working within both technical and design constraints, you will use your knowledge of game development art production and readability to ensure art is optimized in game. Your craft expertise and high-level execution will enrich the player’s immersive experience.
As a Principal UX Designer working on Riot Client, you will set the experience design vision for our multi-game experiences across the Riot Ecosystem. Your work will include end-to-end experience design and advocating for player experiences and design opportunities that elegantly resolve valuable player journeys. You'll work from discovery to implementation; collaborating with designers, engineers, product managers, etc to create resonant, anticipatory, and relevant experiences for players. You are a visionary designer who will level up and inspire teams and disciplines across organizations. You are someone who is comfortable operating in the ambiguity of design opportunities, with a deep awareness of our players' needs, and can shape them into actionable pursuits by other designers.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team goals. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
作为一名资深游戏策划,您将根据项目的方向定义游戏的战斗体验,确保战斗系统既创新又以玩家为中心,确保战斗的数值平衡并有符合预期的策略深度,为游戏赋予持久的吸引力。您将跨职能协作,确保所设计的内容能够按时高质量完成。
At Riot Games, we’re committed to delivering unforgettable esports experiences to fans around the globe. With the growth of the Riot Games Arena and our Remote Broadcast Centers (RBCs), we’re scaling our technological capabilities to innovate world-class tournaments for League of Legends, VALORANT, and Wild Rift.
Workplace Experience strives to make Riot the best place to make Games by enhancing connection and teamwork, enabling productivity, and sparking creativity through connection to players and Riot’s IP. As a Workplace Program Partner II, reporting to the Manager of Workplace Programs, you’ll support that mission by focusing on the Food Program at our Los Angeles campus. You’ll partner closely with vendors and internal teams, serving as the key connection point between our food service partners and Rioters—ensuring the experience is seamless, responsive, and reflective of Riot’s values.
Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Engineering Manager, you’ll serve as a coach for a team of engineers, overseeing performance management, growth opportunities, and accountability. You’ll also split your time with hands-on implementation of technical solutions.
The Insights discipline helps empower Rioters' decision-making to be more data-informed. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who join together to represent and advocate for gamers around the world. We believe that illuminating the globally diverse experiences, behaviors, and needs of gamers is critical to Riot living up to our player-focused mission. We're a group united by our love of games, science, and helping others succeed.
Riot's Enterprise Technology organization ensures Rioters have what they need to unlock their full potential by providing expertise on cybersecurity to protect the experience of millions of players, offering corporate solutions to increase productivity and guide teams on complex data privacy regulations. The Finance Tech team is focused on modernizing and integrating financial systems, optimizing workflows, and ensuring long-term sustainability for Riot’s Finance Technology ecosystem.
As a Senior Game Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.
The Diversity & Inclusion (D&I) team is amplifying diverse voices and fostering an inclusive environment across Riot’s ecosystem. Riot’s mission is to make it better to be a player, and to achieve this mission, we must also build a workplace where all Rioters feel seen, heard, and valued. That’s where you come in.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
As part of the Environment Art team, you will channel your knowledge of concepting, modeling, and texturing to help tell stories through visually compelling environments. Working within both design and technical constraints you will build optimized environments that elevate the purpose and mood of the game. Your craft expertise and eye for structure, form, shape language, and design will help develop and build fantastic new worlds for our players to explore.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
作为一名系统策划,您将肩负项目城池发展和核心系统玩法的设计工作,围绕成长、建造、资源流、功能解锁等内容,为游戏世界注入持久成长驱动力。您需要以玩家为中心,完善系统框架,设计富有策略深度的城市发展玩法,持续优化成长体验与动力体系,为产品生命周期注入源源不绝的新鲜感。您将与团队高效协作,推动高质量交付并持续提升团队创新能力。
作为一名战斗策划,您将根据项目的目标与方向,参与定义游戏在战斗和沙盘两个核心方向的基础体验。您将以玩家为中心,推进战斗与沙盘系统的设计与平衡,保证玩法的策略深度和持久吸引力。您需要与项目组各部门高效协作,推动方案实现并持续优化内容品质。
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Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2020, Riot released VALORANT globally and launched in CN in 2023. VALORANT has been expanding our foothold in different platforms (From PC to console), and we are heading into the mobile gaming market in 2025.
As a Technical Art Director, you will lead efforts to understand and improve Riot’s core creative suite of content creation tools. You will partner with Senior Tech Artists, Art, Engineering, and Production Leadership across the company to guide creation and implementation of cutting-edge long-lasting tools, workflows, and pipelines, so that creatives can iterate efficiently and painlessly. This role blends technical expertise, creative vision, and leadership to help Riot align around and execute a new approach to shared creative pipelines.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll be exposed to both new and current technology while building innovative solutions to overcome high-volume obstacles and deliver player value.
Riot Engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a Senior Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll lead without authority and provide other engineers with a clear illustration of extraordinary engineering.
As a Senior Real-Time VFX artist, you will work closely with a team of artists and designers to deliver high quality premium content skin experiences. With your experience, you’ll create aesthetically astounding visual effects that wow and delight our fans adding richness and excitement to the games experience.
Riot’s People team exists to help Rioters make better decisions around its talent. We bring our expertise to all areas of HR such as hiring, onboarding, learning and development, diversity and inclusion, performance management, benefits, perks, compensation, employee relations and off-boarding so that all Rioters can flourish.
As a Real-Time VFX artist, you will work closely with a team of artists and designers to deliver high quality premium content skin experiences. With your experience, you’ll create aesthetically astounding visual effects that wow and delight our fans adding richness and excitement to the games experience.
Brand Management at Riot, like everything else at Riot, is focused on our players and fans. Our philosophy is that the brand at Riot exists to ensure trust, to help inspire interest and to provide meaning for all things that we do - this includes the Riot Brand, our games, esports, and IP content & experiences.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
As a Senior Motion Graphics Artist on League of Legends, you will work alongside art and product leads to bring League of Legends pages and UI to life. Motion artists operate at the intersection of art and tech through collaboration with visual designers, game designers, audio designers, UX designers, and engineers.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to scale Riot’s games to hyper-serve players.
As a Product Manager, you’ll lead passionate cross-functional teams to create innovative internal and external tools that unlock Riot’s ability to deliver player value. By leading engineers, you’ll drive development, smash through obstacles, and push projects across the finish-line. You’ll meet and exceed expectations by helping concept, deliver, enhance, and influence projects at every stage of production. You’ll do all of this in service of an ambitious transformation of Riot’s company infrastructure into a highly adaptable, efficient and effective machine that multiplies Riot’s ability to deliver player value.
The Riot Legal Team has the responsibility to constantly provide the highest quality legal services that fully align with Riot's company mission of putting player experience first. Figuring out what's "best for us" always begins with thinking about what's "best for players." Every policy or contract that we draft; every lawsuit that we file or defend against; every letter we send; and all the legal advice that we give to our partners is always done with our players' interests in mind.
All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world. As Principal Level Designer on the MMO team, you will help prove an innovative game concept in the early stages of development. The ideal candidate is very experienced in Level Design. You will help us define the theory and best practices of our level design process and deliver bar setting demonstrations of our world to validate our direction. You partner with other designers, artists, and engineers to build and iterate player-focused designs that aim at delivering a groundbreaking experience. This requires lots of hands-on work creating, iterating, and tuning levels and encounters. You are comfortable operating in an ambiguous environment where goals and constraints are mostly team driven and where change, big and small, is a critical part of the process. You will report to the Level Design Director on the team. • Design or help design MMO levels and open world or interior environments • Responsible for rapid implementation and iterations on levels and world environments • Work collaboratively with the Design team and project leads to create a great holistic experience • Create high level principles and best practices for future level design work • Help guide the project from prototype to pre-production and ultimately even launch and ongoing live support • Design, implement, and improve mechanics and systems that satisfy players and increase confidence in the game concept. • Lead small cross disciplinary teams (2-4 people) to build environments that facilitate core gameplay and goals • Create and provide multiple potential designs and solutions. Articulate trade-offs and risks between different options. • Playtest the game and help push for continued improvements for existing designs and fresh prototypes. • 7+ years of experience in professional Level Design • Demonstrated industry leading work in Level Design • Experience with using environments to shape the player experience, enhance combat systems, create intuitive navigation, and social connections between players • Has demonstrated proficiency at level building in an established game engine • Has experience developing template/model content (that serves as the basis for more junior staff to build upon) • Shipped or worked on at least one AAA+ game • Deep level of understanding, passion, and engagement with online multiplayer PvE and PVP games (ARPG, MMOs, etc) • Experience working on a live product • Experience with level design for open world games or MMOs • Experience designing AI/combat NPCs, content design, or player combat design • Is familiar with the LoL IP • Significant proficiency (3+ years experience) with Unreal • Extensive experience playing and ideally developing MMORPGs • Is interested in managing other designers For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you! Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
As part of the Real-Time VFX team, you’ll design and help implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay. With your experience, you’ll create aesthetically astounding visual effects that communicate essential game information. You’ll use your artistic and technical skills to breathe life into undead spells, channel primal emotions and capture the essence of hundreds of champions.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Since then, Riot has released multiple titles and has become a leader in global esports. Players form the foundation of our community and it’s for them that we continue to evolve and improve the player experience.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
As Technical Producers at Riot, we lead passionate technical teams to create products and experiences that deliver meaningful player and developer value. We guide development, clear blockers, and push projects across the finish line while making sure that our teams are sustainable and have a great collaborative environment.
The Corporate Strategy team sits inside the Strategic Advisory department, which acts as the central hub for strategic support for leaders across Riot, and provides craft leadership to Riot for the disciplines of Business Strategy, Analytics, Research, Revenue Strategy and Strategic Finance. In this role, you will have the opportunity to leverage those resources and capabilities to develop data informed strategic recommendations and analyses.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As an Engineering Manager, you’ll guide an engineering team through all the phases of the software development and operations lifecycle. You’ll also serve as a people manager, mentor, and coach for the engineers, overseeing performance management, growth opportunities, and accountability.
Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it’s for them we continue to evolve and improve the League of Legends experience. Riot Games is headquartered in Los Angeles, CA and has 23 offices worldwide.
Game Product Managers at Riot lead passionate teams to create and evolve products and experiences for our players. We seek to deeply understand our product’s audience and drive strategy to create value for players and for Riot. We help concept, build, and influence projects at all stages of production.
The Insights discipline helps empower Rioters' decision-making to be more data-informed. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who join together to represent and advocate for gamers around the world. We believe that illuminating the globally diverse experiences, behaviors, and needs of gamers is critical to Riot living up to our player-focused mission. We're a group united by our love of games, science, and helping others succeed.
At Riot, we believe in putting players first. Our Sydney-based team works closely with teams across the globe to build next-generation features and technology for an exciting Unpublished R&D Title. Whether contributing to backend architecture, developer-facing tools, or player-focused features, we craft the systems that drive performance, scalability, and engagement.
As a Producer at Riot, you’ll support passionate, cross-functional teams in creating exciting content and experiences for our players around the world. You will encourage teams to communicate, guide development, remove roadblocks, and ultimately help drive our games into players’ hands, while making sure that our teams and workflows are healthy and sustainable.
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll be exposed to both new and current technology while building innovative solutions to overcome high-volume obstacles and deliver player value.
Riot Games 成立于 2006 年,由一群坚信“以玩家为中心的开发理念可以带来真正伟大游戏”的玩家所创立。自 League of Legends 以来,我们不断拓展边界,迈入多类型、多平台的游戏世界。我们始终以“让玩家的体验变得更好”为使命核心。
At Riot, we believe in putting players first. Our Sydney-based team collaborates globally to build next-generation game features and technology on an exciting Unpublished R&D Title. Whether it’s backend systems, client features, performance tooling, or player-facing experiences, we create the infrastructure and features that shape player and developer satisfaction.
Enterprise teams at Riot are responsible for creating the culture, systems, and environment that enable Riot to be the best place for world-class talent to imagine and deliver the impossible for players. Enterprise collectively is made up of key corporate teams like Finance, People, Legal, Corporate Affairs, IT and Infosec, D&I and Corp. Strategy that creates the ecosystem for Riot’s different product Pillars to operate and collaborate. In order to be effective, Enterprise Rioters must foster a trust forward culture to empower product Pillars, act as true partners to product teams and create simple and customer centric systems that unlock collaboration across Riot.
As Workplace Experience Partner ll you will keep the São Paulo Publishing Office and eSports Arena rolling and cultivate a space where all Rioters can thrive. You will be responsible for assisting the Americas Region Workplace Experience Manager in all aspects of local operations management and program management within the scope of workplace experience as well as being the primary point of contact for the São Paulo Publishing Office and eSports Arena.
The Sr. Manager, Production Finance and Accounting, PubSports is responsible for driving financial performance, execution, accurate cost tracking, cost control and compliance of all global events (e.g., LoL Worlds and MSI, VAL Masters and Champs), as well as supporting processes and procedures for all events and studio operations in most regional leagues (e.g., LCS, LEC), across the PubSports pillar, a fast-growing division at Riot started in 2009, with ~5x growth in fans over the last 7-8 years. The division currently spans five games, thousands of professional players, over 100M fans across the globe.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends, to critical and player acclaim. Since then, Riot has released multiple titles and has become a leader in global Esports. Players form the foundation of our community, and it's for them that we continue to evolve and improve the player experience.
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our Los Angeles headquarters and Riot Games offices around the world to develop games such as League of Legends, Valorant, Teamfight Tactics, and 2XKO. Riot Singapore is seeking talented, passionate Rioters to build games that make it better to be a player.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.